Archive for the 'MOVIES' Category

Screenwriters Strike economic impact

Monday, November 5th, 2007

Economic Factors at stake in the Writers Guild of America Strike against the film and television industry.

The Writers Guild of America strike against the film and television industry has idled the union’s 12,000 members and will throw some TV programs into immediate reruns, starting with some sitcoms and late-night talk shows.

The last major Hollywood strike was in 1988, when a 22-week walkout by the WGA delayed the start of that year’s fall television season and cost the entertainment industry an estimated $500 million.

Here are some economic factors at stake in the current labor dispute.

  • Economists estimate a strike of the same duration as the 1988 walkout would result in at least $1 billion in losses.
  • The U.S. film and television industry employs more than 200,000 people from actors and directors to hairstylists, electricians, truck drivers and clerks.
  • The motion picture and TV industry generates $30 billion in annual economic activity for Los Angeles County alone.
  • The writers’ demand for increased “residual” fees they earn on the reuse of their work in the form of Internet downloads. The union seeks 2.5 percent of gross revenues, the studios are offering 1.5 percent on just 20 percent of gross revenues as the same formula already applies for DVD residuals.
  • The U.S. download-to-own market for movies and TV episodes — a small but growing chunk of entertainment revenues is expected to be $315 million this year and nearly $1.2 billion by 2011.
  • The WGA has dropped its demand for higher residuals on DVD sales and rentals, which generated $24.4 billion last year.

Payments of all residuals to screenwriters are more than $100 million a year, according to industry figures. The union says such payments account for as much as half the income earned by “middle-class” writers who make up the bulk of the WGA’s membership.

Official WGA west web site: www.wga.org

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North Korea Nuke for DVDs?

Tuesday, October 2nd, 2007

North Korea’s leader Kim Jong-Il is a big fan of popular South Korean actress Lee Young-Ae and he will receive DVDs of her hit dramas and films as gifts at an upcoming summit, a report said Saturday.

“Chairman Kim likes to watch South Korean TV programmes. Among South Korean entertainers, he favours Lee Young-Ae the most,” an unidentified South Korean official was quoted as saying by the JoongAng daily.

“DVDs of South Korean movies and dramas, including those featuring Lee Young-Ae, will be included as summit gifts,” the official said.

Lee, 36, has a large fan base in Asia. She starred in Dae Jang Geum, a popular TV drama that played a key role in the advent of the Korean Wave, a surge of South Korean pop culture in the region.

Aside from DVDs, South Korea is mulling a cutting-edge home theatre system and DVD players as gifts for Kim, a movie fanatic, who will hold a summit with South Korean President Roh Moo-Hyun in Pyongyang on October 2-4, officials here said.

Kim Jong-Il is said to have a collection of more than 20,000 foreign films in his private library and has reportedly produced several films himself, mostly depicting revolutionary heroes.

His obsession with developing North Korea’s film industry was so great that in 1978 he reportedly ordered North Korean agents to abduct a famous South Korean movie director, Shin Sang-Ok, and his ex-wife, actress Che Eun Hui.

Young-Ae Lee’s Video made by fan on YouTube.com

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Michael Bay producing a videogame

Saturday, September 15th, 2007

A while ago I spoke to Michael and he indicated he was in the process of writing the script for a video game.

Now, the LATimes reports Digital Domain and Bay are producing a video game with a $25 million budget. Read the article below. Special-effects house aims to make video games more cinematic

With a movie director as co-chairman, Digital Domain is poised to accelerate the blurring of the two media. By Richard Verrier Times Staff Writer May 14, 2007

A budget of about $25 million may not be much for director Michael Bay, maker of such mega-budget movies as “Armageddon” and “Pearl Harbor.”

But it’s enough to get him launched on a new passion: creating a video game that matches the quality of a feature film.

Bay’s first-person shooter game is part of a larger strategy to transform Digital Domain Inc., where he is now co-chairman, from one of Hollywood’s elite special-effects houses into a full-blown production studio, capitalizing on the convergence between games and feature films.

That was a key inducement for Bay in leading a Florida-based investment group, Wyndcrest Holdings, last May in its $35-million purchase of the Venice company.

“I make world-class images,” Bay said. “Why not put those images into a game?”

Over 13 years, Digital Domain made its name with computer wizardry that created memorable scenes for “Titanic,” “The Day After Tomorrow” and “Flags of Our Fathers.”

But differences among the former owners, and a lack of investment capital, hampered the company in recent years. That allowed rivals such as Sony Pictures ImageWorks, Rhythm & Hues and Peter Jackson’s Weta to cut into Digital Domain’s core effects business.

Compounding matters, Digital Domain and other U.S. visual-effects houses have been squeezed by rising labor costs and competition from rivals in Europe and Asia that are able to produce effects at a fraction of the cost.

Enter Bay and Wyndcrest Holdings. The partnership bought out owners that included IBM Corp., Cox Enterprises Inc. and the company founders — director James Cameron, effects legend Stan Winston and then-Chief Executive Scott Ross.

Former veteran Microsoft Corp. executive Carl Stork, a principal of Wyndcrest, was tapped to lead the turnaround. He hired three top executives from George Lucas’ Industrial Light & Magic.

“We see ourselves being the next-generation digital-content studio,” Stork said. “It’s like we’re a new, start-up company.”

Beyond fixing leaky roofs and buying ergonomic chairs for the company’s 500 workers, the new owners bought a new computer network. They’ve also worked to improve Digital’s relations with major studios, building up feature effects work that helped return the company to the black last year after a loss in 2005.

Company executives won’t disclose finances but say Digital Domain will post a double-digit increase in revenue this year, helped by a thriving business working on commercials. Profit, however, will be flat as Wyndcrest pumps up to $100 million over the next three years into equipment purchases, acquisitions and about 100 hires, many of them video-game programmers, Stork said.

Digital Domain plans to develop four or five games over the next two years, tapping into a lucrative industry whose sales in the U.S. climbed 19% to a record $12.5 billion last year, according to research firm NPD Group. As video entertainment becomes more sophisticated, the line between video games and movies is blurring.

Mindful of that trend, Digital Domain is building its own games unit and plans to acquire one or more game firms this year. The games would mostly be tied to Digital Domain’s visual-effects projects, appealing to a range of styles and genres.

“We’re not just talking about the convergence of film and video games,” said Ed Ulbrich, president of Digital Domain’s commercial division. “It’s no longer a theory.” The video game industry, however, is fiercely competitive, dominated by such established players as Activision, Electronic Arts and THQ Inc.

“It’s going to be very difficult” for Digital Domain, said Michael Pachter, an analyst with Wedbush Morgan Securities. “The skill set of a game maker is very different from the skill set of a graphic artist.”

Nonetheless, company executives say they have a competitive advantage: a network of A-list directors that includes David Fincher (”Fight Club”), Rob Cohen (”The Fast and the Furious”) and, of course, Bay, whose latest movie, “Transformers,” is one of the summer’s most anticipated releases.

Most film-based games are developed through third parties, and filmmakers often have little or no creative control. By contrast, Digital would let filmmakers direct their own games.

Beyond video games, Digital Domain also wants to make computer-animated feature films, following a path of other effects houses such as rivals Rhythm & Hues of Los Angeles and Sony ImageWorks. ImageWorks helped spawn a new animation division last year at Sony Pictures, which releases “Surf’s Up” next month.

Unlike Sony, however, Digital Domain won’t compete in the crowded family market but will make animated films targeted to teenagers and young adults that cost $30 million to $50 million.

To keep costs down, the animation will be created using video game software in real time, rather than the slower frame-by-frame technique. Creating digital characters used in both a movie and a video game also would reduce costs.

A recent TV ad that Digital Domain made for “Gears of War,” the popular Microsoft science-fiction game for Xbox 360, showed off the new direction.

Instead of relying on conventional software, Digital Domain’s visual-effects artists created the 60-second spot using the same software that the game runs on. The commercial featured realistic effects and took only five weeks to make, about half the regular time, said Jay Wilbur, vice president of business development at Epic Games Inc., developer of “Gears of War.”

“It was a massively successful campaign for us,” he said.

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Iron Man Movie Preview and Prediction

Wednesday, September 12th, 2007

Synopsis: Tony Stark, a billionaire industrialist and inventor, is kidnapped and forced by his captors to design and build a weapon. Secretly, Stark instead creates a mechanized suit of armor and escapes. Returning to the U.S., he discovers a dangerous plot and becomes Iron Man to stop it.

Genres: Action/Adventure, Science Fiction

Release Date: May 2, 2008

The high resolution trailers are available at Apple.com trailer.

The trailer is about average. It doesn’t have any punch line or wow factor in it. Maybe it’s for teen or younger movie fans but don’t think it’ll bring older adult. Body Armor didn’t impress me at all. It seems like they couldn’t decide whether to stick with original comic book character or make it more futuristic look. The photo of body armor look much better than the one in the trailer. It just does not look cool.

I don’t think this movie is going to be a hit. First: Why did they hire Jon Favreau? Jon Favreau is not an action movie director. Jon Favreau is known for comedy movies. I know he’s talanted, great actor and director. He has been very successful ever since the Swingers back in 1998. But I honestly don’t think he can handle this project. Second: Screen writers are not known for action/sci-fi/adventure films. Screen adaptation is critical part of Comic Book to Movie project. Everyone pretty much knows the characters and what to expect out of this movie. Very skeptical ust looking at these director and writer combination.

Iron Man is intended to be the first of planned series of three. Iron Man is not popular like Superman, Spiderman, Batman or Fantastic Four. I just can’t see this movie go anywhere. It reminds me of Daredevil (2003). My Prediction: Below average action flick. Wait for The Incredible Hulk (2008)

Casting is great by the way, Robert Downey Jr., Gwyneth Paltrow, Jeff Bridges, and Terrence Howard

The official site www.ironmanmovie.com is up but no content.

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